With computers rapidly entering the home space, and graphical user interfaces shrinking the gap between the computer-literate and savvy, the home computer was gradually becoming the omni-tool of a family’s life that we know it today. Entertainment packages that the whole family could genuinely enjoy were readily available, not just fast-paced shooters, but more thoughtful games that didn’t test your dexterity but your mental acumen. In 1998, the struggles of the Gorgonites and the Commando Elite served as the next dressing for the blossoming popular Real Time Strategy genre, in Small Soldiers: Squad Commander.

You play as either the Gorgonites or the Commando Elite as they try to dominate the scenic suburb of New Bedford, going from house to house, room to room. Reinforcements can be found in toy boxes, but they are limited. As you traverse linen closets and stairwells, the opposing side has many men and traps, but with careful cunning and the will to win, the odds are in your favour.

Toy soldiers running around your home in an RTS fashion is nothing new, as the Army Men franchise has been profiting on that concept for a few years now. Recreating some later scenes of the film, you can have many duplicate copies of certain units, all sounding like the beloved voice actors of the film. Each unit will have its strengths and weaknesses, and luckily, Joe Dante managed to design six unique characters to help keep the balance up. Being inside a typical home, the missions have this skeuomorphic quality that’s fun to behold, and the Small Soldiers make quick use of it; using fire crackers to blow holes in walls, knocking out home modems communication links, and keeping a lot of the film’s humour intact.

Base building isn’t a thing; it’s just you and your squad, manoeuvring from one side of the house to the other, but with the limited lives that can rarely be replenished, it will take some tactical know-how to win this fight. Puzzles will present themselves, too. For instance, a door might be controlled by a weight-sensitive pressure pad, which could be addressed by having one of your men stand on it (preventing them from participating in the fight) or by finding a suitable weight and placing it on the pad. Each soldier has room for one item, from the ever-useful T.N.T to keys and mission-critical items and the like, so a slight element of inventory management also lends itself to the proceedings. For an R.T.S. that is aimed at practically all ages, you don’t need to be a Clausewitz to be able to have fun here.

With its colourful graphics, forgiving interface and a property that is just begging to be franchised, Squad Commander is certainly a winning proposition. It goes without saying that the property lends itself to the home-based RTS that’s simple for all ages to pick up and respectively fun to play. Not entirely a cakewalk, but just interesting enough to give it a shot, regardless of your skill level. Whether you lead the Gorgonites or Commandos to victory, with Squad Commander, the war at home can truly begin.

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