Some ideas are as predictable as the sunrise. Good will beat evil, the hero will have some clever quip before dispatching the foe, and while we’ve seen them time and time again, we will probably keep coming back for more. In 1990, actor Dolph Lundgren … Continue reading Dark Angel (I Come in Peace) (1990)
There’s a morbid fascination with killers, and why they do the horrific acts that they do, leading to the resurgence of true crime as entertainment. The genre has itself become quite a multimedia sensation, but the real-life impact of these acts might be blinded by … Continue reading Psycho IV: The Beginning (1990)
It can be impressive how much mileage certain slasher sequels get, you don’t need much, a couple of inventive kills, and you’ve got a franchise lasting decades with little variation. As evidenced with The Texas Chainsaw Massacre, despite large gaps between releases, V.H.S sales helped … Continue reading Leatherface: The Texas Chainsaw Massacre III (1990)
With the perpetually upbeat personalities, in the face of inter-dimensional peril and other curiosities man was not meant to know. Bill and Ted rose to become beloved household names, earning much adoration for both Keanu Reeves and Alex Winters, who would go on to find … Continue reading Bill & Ted’s Excellent Adventures (1990)
Anthologies are a great way to package horror, as an incomprehensible change the life of one episode can be countered by an entirely different nightmare scenario in the next episode. In the 80s, (somewhat hampered by network restrictions) Tales From The Darkside took this format … Continue reading Macabre Month 3 Part VI: Tales from the Darkside: The Movie (1990)
While reading is a pleasure enjoyed by many, it is unfortunately not the first choice for others, as a world of interactive, hyperactive forms of entertainment dominates for attention. The written word would have to take on some enticing material to compete. In the late 80s, Marketing guru and book publisher Seth Goodwin struck upon the idea of adapting video game plotlines to paperback novels for a younger audience, teaming up with authors to introduce them a world of reading. One such dealt with the soon legendary Solid Snake attempting his debut sneaking mission in Metal Gear.
Justin Halley (known by his codename Solid Snake) is the promising member of the elite unit, Snake Men led by C.O.s Commander South & Lieutenant General West. They send the solider to the fortified base of Outer Heaven. It is here that The evil CaTaffy (any resemblance to dictators living or dead is purely coincidental.) has a device known as Metal Gear that could bring the earth into a nuclear apocalypse, being helped by Dr Pettovich, Justin must infiltrate the mysterious base of Outer Heaven. With doubts cast by his superiors, the odds are heavily against Solid Snake.
Those of you who have played the Metal Gear games may be slightly confused at the plot description, (less so if you only played the N.E.S. version.) The limited information that could be gleaned from the manual is fully utilised here and the authors had to fill in the gaps in the limited copy as best as they could. It is here the imagination of Goodwin and Co. shine
Being a book aimed at younger readers limits some of the tools and methods available to the young operative. Solid Snake cannot shoot anybody, but the guns can be described in detail. Cigarettes are also a no go, with snake briefly considering a puff, then listing the horrible ingredients and after-effects of said cigarettes. It’s easy enough prose to take in, that is suitable for younger readers, or fans curious to see how the story of Outer Heaven could have been, not taking either example that long to devour but providing an enjoyable experience.
There’s an unfettered display of creativity involved with the project, translating an already translated piece of fiction to a new medium is a daunting task, but Goodwin under his pen name managed to craft a wild and intriguing tale from scraps and transformed it into something. Like the elaborate V.H.S. artworks of the past, where the artist had to work with the V.H.S. blurb and get going (or vice versa) A glimpse at a time way before the Games are Art debate when they were merely products and paradoxically could tell any tale they wanted. While the world has evolved since its publication and hidden tip sections at the end of chapters may not hold the same allure to readers as it once did, but in Metal Gear, Solid Snake manages to complete his mission.
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It’s hard to be an explorer now, as the great frontiers have been reduced. The deepest seas explored by unmanned drones, hidden regions of the Earth charted by satellites and drones, space endlessly probed and charted. There’s little left… Apart from the metaphysical. In 1990, … Continue reading Flatliners (1990)
When Gremlins came out in 1984, its brand of comedy and terror helped traumatise a generation. With likeable characters, relatable situations, and hilarious antics of murderous troll-like creatures in the community of Kingston Falls of In 1990, the small-town kid, and the small-town Mogwai got … Continue reading Gremlins 2: The New Batch (1990)
Losing a loved one is never easy but losing both while you’re still growing up can be devastating, and as such, there’s always been a fascination with dealing with the after-effects in film and other media. In 1990 famed movie star, Sidney Poitier teamed up … Continue reading Macabre Month 2 Part II: Ghost Dad (1990)
Rock and Roll has been the epitome of cool for quite some time, certainly for most of my lifetime, even though it is the epitome of an industry that’s full of seedy excesses. What is needed is a tongue-in-cheek look at all the irrationality in … Continue reading The Adventures of Ford Fairlane (1990)