A screenshot from Todd McFarlane's Spawn: The Video Game. Showing the password screen with Spawn directly looking at the camera, with Malebolgia in the background.

Todd McFarlane’s Spawn: The Video Game (1995)

For better or worse, the 90s embraced the counterculture in its media. The alternative subgenres that were brewing earlier became more ever-present in the booming attitude era. The shades of grey between the battles of good and evil were ever present in the media of the time, and few could serve as a better mascot than the tricked undead mercenary, Al Simmons, a.k.a. Spawn. In 1995, just as the world was about to be reintroduced to the comic book character on the big screen, a video game based on the comics was released, known as Todd McFarlane’s Spawn: The Video Game.

A screenshot from Todd McFarlane's Spawn: The Video Game. A cutscene done in a comic book style, it depicts Spawn threatening a man in abrown suit with short brown hair, as a blonde woman in a blue top and dress looks on in shock. The caption reads "Where are they? Where are the children?"
Spawn’s cutscenes give fans a reason to check out the game!

The undead enforcer on a time limit, Spawn, is back with a new task, a new foe by the name of The Mad One has kidnapped children all over the city, with his 13th victim being Al Simmons’s daughter. It is up to Spawn himself to go and right this injustice, saving his daughter in the process. Dealing with familiar faces from the forces of Heaven. Hell and Earth. Along with a bunch of other grunts in between you and The Mad One.

A screenshot from Todd McFarlane's Spawn: The Video Game. Showing the New York skyline and some enemies in the forefront.
Spawn plays similar to a lot of beat-em-ups, like Streets of Rage.

Those familiar with fighting games will feel quickly at home with Spawn; criminals and unimaginable nightmares will come at you, and you can punch and kick your way past them to the end. You’ve limited life, but death isn’t enough to get you out of your Faustian contract. As long as you’ve got seconds left on your contract, you will be able to check the ticking countdown throughout. Simmons also has some special moves, common to these Beat-Em-Up style games. Using these moves may also use up your precious seconds, so there is a bit of strategy involved in when and where you deploy them. For those who also want to enjoy the story, they can bask in the comic-book recreations that are the cut scenes.

A screenshot from Todd McFarlane's Spawn: The Video Game. On a urban street, Spawn faces a Boss, both of them have half health.
You battle a variety of enemies in your quest.

This being based on the hit comic, and just missing the film by a few years, Spawn has full use of the Super Nintendo’s 16-bit graphics space and sample-based sound chip to really tell its story. This was, of course, during the later days of the console, before the 32-bit era took off, so developers had learned some tips and tricks to get around. The score is moody and percussive, just what you’d expect from a gothic fighter. A lot of familiar faces make an appearance, like Angela, before the whole debacle around her character kicked off. Simmons will also cross paths with his boss for a stage or two. It is good stuff, on a console noted for its comic book, so if you wanted to explore these characters in a new dimension, the Super Nintendo has your chance.

A screenshot from Todd McFarlane's Spawn: The Video Game. Spawn is currently in a bizarre hellish landscape, with two enemies about to attack.
Spawn’s quest will take him to Hell, Earth, and in-between.

Spawn makes sense on the Super Nintendo, with its cool look and gloomy sound feeling as evocative of the mid-90s as the console itself. Another challenge for those who like the beat-em-up genre or just want to see more avenues of Simmons’ quest against all who oppose him. Spawn is another chapter, another comic book property that lends itself to a Streets of Rage style beat-em-up. Suffice it to say, Spawn is worth it if you’ve got the seconds to spare.

A screenshot from Todd McFarlane's Spawn: The Video Game. Spawn is fighting an enemy in a church, the walls are covered in stain glassed windows, and stone archways.
The 90s gothic atmosphere makes Spawn the perfect fit for the mid 90s console.

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